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Alexander Asmus
The Weapons of „Hunt: Showdown“
The talk will give deeper insight about the development and creation process of the weapons and equipment for Cryteks Early Access title „Hunt:Showdown“. It will evolve around the general pipelines, workflows and choices that lead to the unique and diverse weapon cast and its unique art direction. More specifically the talk will explain the challenges when creating historical and fictional weapons of the late 19’th century and the specific circumstances imposed by Early Access Development.
15:15 - 16:15